I spent the day playing World Of Warcraft. It was a good day. Heh. I did a lot, and got my shaman, Saradara, up to level 95. Also, my garrison is level two, and I opened up the Mine and the Fishing Shack. I also added the Storehouse. That's on top of the Inn and the Gem Botique, since I'm a Jewelcrafter. Though, my Jewelcrafting is very low level still. The only profession that isn't lagging way behind is Mining, and really, that's behind where I should be, too. Of course, part of that is because I didn't spend a whole lot of time in Pandaria. Not only that, but I decided to have a little fun today, and soloed Molten Core. The whole thing only took about 40 minutes, and the only time I took real damage was when I jumped through some lava to get to a Dark Iron node. I'll probably do that again once in a while, just because it feels so good to destroy MC after spending SO many hours back in the day raiding it.
No 7 Days To Die today, but I did get some of that in yesterday. We're thinking about moving to a new house. Well, maybe not moving, necessarily, but adding it to our holdings. Also, I was able to craft some iron armor for us. Only chest pieces and boots right now, because I don't have the schematics for the rest yet. I'm really into the crafting right now. We also finally found the other gun store. Of course, they released a new patch a couple days ago, and there's a couple new store types to be found. I'm not sure how necessary they are, but they could be some good fun.
Something interesting that I found yesterday, was that Strife was released on Steam by Night Dive Studios. Not only was it released, but it's been updated a bit. I'm assuming that means it's a Windows client, but they added a few features that were originally supposed to be in the game that ended up not being in there for whatever reason. I'm looking forward to checking it out.
I finally updated the FAQ a bit. Though I can't say that I'm satisifed with it, but it's better.
Did a bit more playing 7DtD today. Generally, when I play, I'm playing with a friend of mine. Don't think I've mentioned that before. Anyways, got some good loot today, and we even put together a couple of sniper rifles, which is pretty awesome. It took the place of my crossbow on my toolbelt. Haven't gotten to use it yet, but I'm sure that it won't be long before that. And I finally built the first gun safe for the base today. Took a lot of iron, but the first one is done. I have a plan, just need to get it all finished up.
Also did some World of Warcraft playing today. Finally started on the new expansion, and got up to the point where I now have my garrison started! Very exciting, to me at least. It will be fun to see what this whole thing is about. I think that once I get done or mostly done with Draenor, I will head back to Pandaria and go through more of that. It really didn't take a whole lot of MoP for me to actually hit 90, so there's a lot there I haven't seen yet.
Last night, I also started playing a new game called Adventurer Manager. It's a pretty neat little game, though I haven't gotten too in depth with it yet. I have a feeling I'll be playing a little more of that before long, as well. I still have so many other games to play, too. SO MANY!
In other news, I checked, or at least tried to check, the burns on Danzig. They seem to be healing up quite nicely, from what I could tell with him squirming and biting at me. I'll try to check them again in a day or two.
So, I've played the new version of "7 Days To Die" a bit now, and I can't say that I'm overly excited. I was happy that the doors were getting animations, but I didn't know they would fuck them all up in the process. Now there are fucking locked doors everywhere. And it seems to me that the doors have too much HP, especially the reinforced doors. It's a major problem to have to deal with a door at pretty much any time now. If only the auger would show up in the game, then the doors wouldn't be so bad. They'd still be bad, just not as much.
I suppose if that's really the biggest complaint, that would be okay, but they also added a bunch of crap to the locker loot lists, which means that now guns and ammo hardly show up at all. You can get a shitload of tank tops, though. Now the high school in Navezgane is a pile of crap, instead of a place to go to get set up. I suppose the idea of having more clothes isn't a bad thing, since they show up on the player model now, but did you really have to mess up lockers?
Those are my two big complaints about the new version. I can't really think of anything else that's been a pain in the ass in Alpha 10, besides those two things. Although, those two are big enough that they made the game less fun. Hopefully, things will be tweaked around more in the point releases and Alpha 11, assuming there is one. Heh.
Haven't really done a whole lot of gaming besides 7DtD. A little here, and a little there. I have like a partial hour on a few more games, but nothing to really shout about at this time. Maybe once I get more playing time in on these games I will comment about them. Of course, I have a ton of games to go through. Don't go by what my Backloggery says about games I haven't played yet. I haven't updated that list in a while. Like, a couple years, maybe. I suppose someday I will get inspired and catch the list up. Right now, I just add the games as I beat them, which isn't exactly the point. Heh.
Or something. Anyways, Danzig had his regular vet appointment, and we found out what the problem with him was. It turns out that he somehow burned himself pretty badly. I am assuming on the stove, since there's really nothing else he could have done it on. On the bright side, the doc says that they're healing, which is good. I'm very sad that my little buddy got hurt, though.
Besides that, it's business as usual. Been playing quite a bit of 7DtD, and I've learned some very interesting things. Like, I know quite a bit more about crafting, and what makes what. I also even built a nice shelter. It took a long time to get it as far as I have so far. I should get some screenshots of it, but maybe I'll wait until I've got it finished off. It's getting there, just not quite where I would like it yet. Not to mention all the trees that I have cut down for wood. Hehe. It's a nice place, unfortunately it's on one end of the map, and not more towards the middle. That's just me being kinda silly at the time, I guess. I should have made it more central, but it's in a pretty clear location, so that helps. Of course, doing a bit of cooking or forge work will bring out the spider zombies, who will summon a horde in on you. Not too nice, though you can take them out before they do it. I managed to do that all but once, and really, it wasn't too bad. So much more to work on, and to build, and to do. I really like this game, can you tell?
Not much else going on, but I have a headache, and it's hard to think, so I may be forgetting something. If I am, I'll be back. Heh.
Oopsie! 7DtD Alpha 10 is out, and I didn't record anything from Alpha 9. Silly me. Oh well, it's not really a big deal, just something I wanted to do. Onwards and upwards!